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SPAGhettiMy classes
My classes
Each class has a join code. Pupils enter it once to join.
Tap a chef to open their settings. Select several, then drop them into a group. Groups are teacher-side only, chefs never see a group name.
Support settings for every chef
These settings apply to every chef. To change one chef, tap them in Chefs & groups.
Join code
,
Privacy by design: SPAGhetti stores only a class code and pupil nicknames, never real names or emails.
Post the link in Classroom and the code fills itself in.
Why this matters. A code that stays open forever can be guessed. Close joining once your class is in, and issue a new code each year.
Picture codes
What we store
Where
For how long
Nickname (chosen by the chef)
Class roster
Until you delete
Stars & skills practised
Class roster
Until you delete
Access settings you set
Class roster
Until you delete
Live game scores
Session only
Deleted when the game ends
Real names, emails, dates of birth
Never collected
,
Deleting removes the class, every roster entry, every access setting and every assignment. Nothing is kept.
Cards to cut out, a link to post, or the code big on the board — all carry this class's code.
Teach a lesson
Pick a lesson. Slides, worksheet, teacher notes and a quiz for each.
Practice worksheets
A fresh sheet from the question banks, a sheet each at their own level or one for the class.
Loading the lessons…
SPAGhetti · Service! The Pass
NEW · CO-OP
The whole class is one kitchen brigade filling the pass together. Every correct answer plates a cover. Nobody is ranked, and no child's name shows next to a wrong answer. Works with no devices at all, or with chefs joining by PIN.
Pick a class and each chef's practice saves to their record in Kitchen Check. Leave it open for a quick game that is not saved.
Class quiz
Pick a lesson, then play its quiz on the board or on their devices.
How it works
Pupils signed in to the class you pick just tap Join on their home screen: no PIN to type. Set it up here, all on one page; your choices are remembered for the class, and Start opens the board straight into the quiz.
Play it again, get new questions. Each quiz is a random handful from the lesson's question bank, and SPAGhetti remembers which ones each class has already had on this computer, so playing the same lesson again brings questions they have not seen yet. When the bank runs out it starts again. The answers are shuffled every time too.
For a SATs-style or Functional Skills paper, see in Tools.
Pick the lesson · the quiz is made from that lesson's own questions
1How long have you got?
2Who judges
3Sound and the board
Sound on the board
Musicwhich track, when it is on
Read each question aloud
The boss talksa short line after each question, saying the answer
Background on the board
Reading supportColourful Semantics, where the lesson has it
4Pace
Question timer
Reveal when everyone has answered
Auto playpupil devices move on by themselves
Leaderboardpodium and places; off = the room's total only
Icons only on pupil devices
PREVIEW
To play a whole quiz through on your own first, use the blue Class quiz button on that lesson's card in Teach a lesson.
Cook Up a Story
The whole class writes one story together, live. You run it on the board; every chef writes on their own device.
How it works
Pick the class and a prompt. The game pops up on every chef's device. Anyone who misses it can join with the PIN.
Everyone writes the next line of the story. Sentence starters and a clue help anyone who is stuck.
You choose which lines go to the vote. Nothing reaches the board until you let it in.
The class gives a star to their favourite line, one star each and never their own. The most stars wins the round and joins the story.
At the end, read the whole story together on the board, then save it. Saved stories go on the Class Shelf in the town for the class to read again.
Want each chef to write a piece of their own? Set work has the same prompts and pictures; every piece is saved, handed in and marked.
Class gallery
Text Skills
Pick a skill and a text, then put it on the board or send it to the class. You can paste your own.
Texts
Use your own text
Paste any short text with one part on each line — a sentence, or a short paragraph. For ordering, the order you type them in is the answer. For the other three we cannot mark a text we have not seen, so pupils write their answer instead and it comes back to you with their writing.
Send to class interrupts whatever those pupils are doing in the café with a one-tap invitation, so nobody has to log out. It also shows on their home screen.
Class town
Open the town for a lesson, or set a week-long questline.
Class town live
Pick a class.
Class questline
Pick a class.
Hot Seat
A child plays a character and the class questions them. Pick a character to start.
Marking it in Speak Up (oracy and Targets)
The board on its own records nothing: it is for running the drama. To assess it, press Mark it in Speak Up. The class get the character a few days early to plan their questions on their hub, and in the lesson you run it from Speak Up live, with the Hot Seat board beside it.
The askers are marked on asking questions and listening to the answers (FS E1.4, E2.2, E3.2, L1.2, L2.4 and the listening statements). Tap each question they ask as open, follow-up or closed, and the tally suggests a mark.
The child in the chair is marked on answering questions and speaking in role (FS E1.5, E2.3, E3.4, L1.3, L2.3 and the speaking statements). Switch them to In the chair in the marking panel.
Every mark goes on the chef's speaking record and into Targets › Speaking and listening. The four talk goals pupils rate themselves on are the Voice 21 oracy strands: physical, linguistic, cognitive and social and emotional.
Role play counts as an indirect workplace experience under the primary career benchmarks; every character links talk to a real job, and nothing they say is generated.
Tick what to practise. Star one skill to make it the focus.
Pick a kind of writing and a prompt. Their work comes to Hand-ins.
Pick or paste a text. Pupils answer on their hub. Their work comes to Hand-ins.
Choose a paper in .
Sheets to print, each with its answer key. One level per sheet, Entry 1 to Level 2.
Pick a task and a prompt. Each chef gets a Speak Up card to prepare. Nothing is recorded.
What kind of work
What they practise — tick any, ★ to make one the focus
Loading skills…
Spelling words — for Stir the Pot
Spice level
What kind of writing
The prompt — pick one, let them choose, or write your own
Loading prompts…
"Done" can only mean a word count here; you read the writing itself in each chef's drawer under Writing sent to you, and in Show results below once it is set.
1. What kind of speaking
Listen and answer uses Comprehension Corner with the words hidden. Pick a passage and check the questions below. Each chef hears it read aloud (they can play it twice, at normal or slower speed) and answers without seeing the words. The text shows once they hand in. It comes back to you in Hand-ins, marked Listening.
2. The talk
3. Help to get ready
How long they speak
Words to use
4. When
The card stays on their hub until the day they speak.
You will look for
Nothing is recorded. Chefs plan and practise on screen. They speak in the room, and you tick what you see and hear.
Working on voice volume? Put Quiet Creatures on the board in Speak up mode: a big, clear voice sends the gulls flying.
1. Choose a text
2. Questions
3. Support on screen
Hand-ins
Read, mark and comment on what the class has handed in. The chef sees your mark and comment.
Set for this class
Nothing set yet.
Handed in
Pick a class.
The SALT drawer
Speech, language and communication tools in one place. Print them, or put them on the board. Everything on the board is read aloud.
Already in SPAGhetti, and good for speech and language
Spelling testPolpetta reads each word, then a sentence, then the word again
Rehearse the real dayturns the timer on and the reading voice off, as in the real test
With each chef’s access arrangementsextra time, a reader, a scribe, rest breaks, an overlay or big print, as set on each chef; none set in this class yet
Show marks to pupils at the endoff: they see “Handed in. Well done, chef.” and no score
3Who sits it
4Set this work
In class now: they join by PIN and you see who has handed in.
On each chef’s hub as a PAPER card, to sit in class or at home.
The paper, the spelling booklet and the mark scheme, on A4.
Sittings this class’s papers, newest first
Pick a class.
Practice paper
Open a paper from Practice papers or Hand-ins.
1
Go to playspaghetti.com
2
Pick this box I am a student
3
Type your class code
Then find your chef and tap it.
Mark
Checklist
Your comment
Targets
The term, by objective
One row a chef, one column an objective from the National Curriculum. Each square draws on everything that shows it: the games, Comprehension Corner, your writing marks and Speak Up. Secure means secure twice, on two different days, at the chef's working level.
Pick a class.
Kitchen Check
This week
Pick a class.
The five pillars
Every chef this week
Pick a class.
What "secure" means here: . A game score is not an assessment, so that rule is printed on every export too. Chefs with no data yet simply haven't played since this was set.